All in-one Platform to Build, Operate, Host & Monetize Competitive Multiplayer Games
Let's get your dream game done! Tell us about your creative vision and we’ll help you make it come to life.
Tom Kopera
Head of Growth
Multiplayer SDK
Competitive game development with no overhead
Smart Matchmaking
Fairness starts at matchmaking
Verifiable Replays
The best moments, captured
Bot Deployment
Engage with players at all levels
Simulation Analyzer
Pinpoint issues in your game
API Integration
React to your players in real-time
Technology that drives the revolution in competitive gaming
Explore the innovation and cutting edge technologies that power Elympics on the way to independent, decentralized competition
Security & fairness
Seamless experience guaranteed
Serverless gameplay hosting
Scale without a slip
In-game Oracle
External source of truth
Proof-of-Game
Gameplay secured by mathematics
Paid Competitive Gaming
Zero-sum games with blockchain tokens
We believe that every journey should start with the passion to learn and explore.
Revolution is driven by those who have the courage to challenge the status quo.
Success-based pricing with no hidden fees
Download & use Elympics SDK and Cloud for development and testing in a production environment
Free
No signup required
Free open source game templates
Free to run 1 concurrent gameplay
No fleet limitations
No region limitations
Host your gameplays on Elympics Cloud and access all advanced multiplayer features.
From
$0.005
per minute of playtime
Everything you need to scale your game
Multiple regions available
No setup fees, monthly fees or hidden fees
No bandwidth fees
Monetize your game with one of ready to use Elympics competitive smart contracts
1.4%
of total smart contract turnover
Deploy in minutes
No gas fees
No hidden fees
Select a game server configuration that best matches the requirements of a single gameplay. The number of concurrent games scales automatically with your player base. You always pay only for what's allocated and dedicated to your game.
Suitable for small, single-player or two-player games
Suitable for realtime games for 2-4 players with simple physics
Suitable for realtime games up to 16 players with high tickrate and many synchronized objects.
Suitable for battle-royale experiences with a dedicated core for computation and premium networking.
Price $/min
$0.005
$0.01
$0.03
$0.1
RAM MiB
350
480
650
830
Bandwith kbps
500
2 000
6 000
150 000
Suitable for small, single-player or two-player games
$0.005
400
350
500
2
1
Suitable for realtime games for 2-4 players with simple physics
$0.01
550
480
2 000
4
1
Suitable for realtime games up to 16 players with high tickrate and many synchronized objects.
$0.03
750
650
6 000
16
1
Suitable for battle-royale experiences with a dedicated core for computation and premium networking.
$0.1
950
830
150 000
128
1
Download SDK
Free
Multi-region hosting
Gameplays are hosted closest to where players request matches.
Free
Server authority
Free
Player learning curve analysis
Free
Gameplay analytics
Free
Networking debugging tools
Free
API integration
Free
On-chain results
Free
No fleet that meets your needs? Get a dedicated custom fleet with your own configuration.
Free to get started, configure, develop, build, upload and launch an online game. One free concurrent gameplay on any fleet for testing purposes.
Start hosting gameplays in your soft or hard launch and only be charged for minutes played by real players.
Incorporate hosting fees into your business model – regardless if you’re doing free to play, premium, or risk-to-earn.