All in-one Platform to Build, Operate, Host & Monetize Competitive Multiplayer Games
Let's get your dream game done! Tell us about your creative vision and we’ll help you make it come to life.
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Competitive game development with no overhead
Fairness starts at matchmaking
The best moments, captured
Engage with players at all levels
Pinpoint issues in your game
React to your players in real-time
Effortless gameplay hosting
Where it all begins
Ensure esports level fairness
Deep-dive into your game
Configuration for automated environments
Meaningful connections in gaming
Technology that drives the revolution in competitive gaming
Explore the innovation and cutting edge technologies that power Elympics on the way to independent, decentralized competition
Security & fairness
Seamless experience guaranteed
Serverless gameplay hosting
Scale without a slip
External source of truth
Gameplay secured by mathematics
Paid Competitive Gaming
Zero-sum games with blockchain tokens
Single Player with leaderboards
Compete offline with accumulated prize pools
Game Token Duel
Dueling for Real Rewards in Multiplayer Games
Battle Royale with Prize Pools
Esports-Level Competition Made On-Chain
Players’ Skill Profiles
Creating Digital Profiles Based on Players’ Skillset
Securing On-Chain Esports
Esports-level security in on-chain competitive gaming
Helping the next wave of players move on-chain
We believe that every journey should start with the passion to learn and explore.
Revolution is driven by those who have the courage to challenge the status quo.
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Bootstrap your project in seconds
Explore the world of gaming
Free on-line Course
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Explore step-by-step game development
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Use our open-source Unity FPS template to avoid writing long lines of re-usable shooter game code.
Shooters are one of the most popular game genres, especially in the multiplayer category. Suffice to say, CS:GO has been leading Steam rankings for years. That’s the reason why so many AAA games fall into this category. Especially those built in the FPS model that is most engaging for players.
As lucrative as it is, building an FPS from scratch takes time. Hundreds of manhours get wasted on writing repetitive code for basic mechanics such as jumping, shooting or respawning, which leaves little time for designing fun and engaging gameplay.
In fact, such code is reusable for all shooters, so there’s no need to write it for each project separately. That’s why we created our open-source Unity FPS template. 🎉
Our GitHub repository contains a free Unity FPS template meant for all Unity game developers that want to build their first multiplayer shooter. You can use it as a basis for your project and add your own components on top of it. Thanks to that, you’ll avoid writing the most basic, reusable code – a task that kills the entire fun of creating a game – and you’ll be able to focus on designing engaging gameplay.
It’s also a good way to test our game engine in practice. When you learn a new tool, you usually have a lot of questions, and it’s difficult to quickly assess if it’s the right stack for your project. Our template is integrated with Elympics and uses several tricks specific to it, so you’ll be able to check Elympic’s capabilities and compare it with other tools seamlessly.
If you’re new to Elympics and want to learn it, creating your game on top of our template is a nice alternative to reading documentation. You may open the template in Unity and start building on it or launch its playable version in your browser.
Our Unity FPS template allows you to build multiplayer games for 2-4 players. While we designed it with shooters in mind, its mechanics are universal for all multiplayer genres, so you can use it for racers, RPGs and other games likewise.
Below you’ll see the most important features implemented in our template. We chose the mechanics that are both common for all games and diversified when it comes to code and implementation.
But don't take our word for it – check out the video below to see what they look like in practice!