Welcome to Elympics Basics: a series of tutorials teaching you how to migrate a local multiplayer game to an online gameplay in Unity. Thanks to Elympics, your game will be fully server-authoritative, deterministic and fair: everything you’d expect from a multiplayer game!

We’ll do it on the example of the pong, which is one of the 1st video games ever created. 🏓

After integrating the Elympics package in Unity, it’s time to take care of inputs and state synchronization. It’ll be a bit more complicated, so prepare a cup of coffee and sit comfortably in your chair.

To start learning, go to our documentation where you’ll find the full tutorial: